- #Game maker studio 2 review full#
- #Game maker studio 2 review software#
- #Game maker studio 2 review code#
- #Game maker studio 2 review professional#
In early August, three of our closed alpha games, Minit, Undertale and Hyper Light Drifter all passed the Nintendo technical certification. While we were working on those games passing it, we also invited another 15 developers to join the Closed Beta version of the export. Our focus was getting those games through the technical certification for Nintendo. When we announced, we had five developers’ games that we were already working with. What’s been taking place over the past few months in terms of getting everything ready? GameMaker Studio 2 support for Switch was first announced earlier this year in March, and the commercial release is happening in September. The important point was to ensure our engine has optimal performance on the Switch and takes advantage of its hardware, and our engine now does this very well. That’s to be expected though, and all our console exports are challenging to set up because we need to assimilate and understand the target console’s set-up and the proprietary approaches and technology they’ve employed. There’s no denying that it was a significant piece of work for us. How difficult was the process of making the engine Switch compatible? We’re extremely happy with how it’s turned out. After we announced the partnership, over 1,400 developers signed-up to receive information and many were desperate to get involved in early access versions. We had requests from our community every single day before we announced the Nintendo Switch export. What was the reception like from developers currently using or thinking of using GameMaker Studio 2 when they learned that you were adding Switch support? When we launched the Nintendo Switch open beta on August 9th, we heard of developers getting their games running on a Nintendo Switch device within a couple of hours of being approved for access.
#Game maker studio 2 review code#
GameMaker Studio 2 enables developers to export their games from GameMaker into many platforms including desktop, web, mobile and console with one code base. How easy is it to actually bring games made in the engine to Nintendo’s console? There was a lot of behind the scenes work with a small number of trusted developers and Nintendo earlier in 2017 to get us to that point. We announced our work with Nintendo prior to GDC in March this year. When did discussions with Nintendo start regarding Switch support?
#Game maker studio 2 review professional#
While GameMaker is an educational product, it also has a really high skill ceiling and is the basis for many hugely successful professional games including Hyper Light Drifter, Undertale, Minit, Nidhogg 2 and Crashlands. It’s often used as a tool for people starting out and is used to teach game design as part of the STEM curriculum in middle-school and upwards. GameMaker Studio 2 is a game engine that enables people to make 2D games.
#Game maker studio 2 review full#
You can read our full interview below.įor those who are unfamiliar with GameMaker Studio 2, can you explain the tech and how it allows developers to create games?
The news was significant as it paves the way for even more developers to bring their titles to the system.įollowing the recent news about GameMaker Studio 2 entering open beta on Switch, we caught up with YoYo Games general manager James Cox to learn more about the origins of supporting Nintendo’s console, how easy it is to port games, what lies ahead for the future, and more. Monetisation tools enable a range of functionality to be quickly and easily deployed including In-App Purchasing, Advertising, Analytics and User Engagement.Earlier this year, GameMaker Studio 2 was announced for Switch. With the most advanced exporter ever, rapid cross-platform deployment is achievable across all leading platforms including mobile, html5, console and desktop. With a fresh user interface and many new exciting features including Real-Time Animation Editing, a new innovative workflow and seamless path from Drag and Drop to actual code, developing top quality games has never been easier!įeaturing a powerful programming language for professionals, and a drag-and-drop no-code-required workflow for beginners, and a comprehensive toolset, top quality games can be developed quickly. It has everything you need to take your idea from concept to finished game.
#Game maker studio 2 review software#
About This Software GameMaker Studio 2 is the latest and greatest incarnation of GameMaker!